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Wizard

Wizard
JuegoWizard
Ken Fisher
DiseñoKen Fisher
Franz Vohwinkel
IlustraciónFranz Vohwinkel
Tipo
Juego de Mesa
Empresa Desarrolladora
AMIGO
Publicado por
Fractal Juegos
Sitio Web
fractaljuegos.com/juegos/wizard
Año Publicación Chile
2023
País de fabricación
China
Ediciones
1
País de Origen
Alemania
URL BGG
Ver en BoardGameGeek
Año Publicación (BGG)
1984
MIN # Jug. (BGG)
3
MAX # Jug. (BGG)
6
Tiempo de Juego
45
Edad Recom. (BGG)
10
Peso (1-5) (BGG)
1,7
Descripción del Juego (ING)

The trick-taking game Wizard uses a sixty-card deck that consists of the traditional 52-card deck (1-13 in four suits) along with four Wizards (high) and four Jesters (low).

Players compete over multiple rounds based on the number of players, and whoever ends with the highest score wins. In each round, players are dealt a hand of cards — one card in the first round, two cards in the second, three in the third, etc. — then trump is determined by flipping the top card of the undealt deck; if a suit is revealed, that suit is trump, while if the card turned up is a Jester, it is turned down and there is no trump for that round. If the card turned up is a Wizard, the dealer chooses one of the 4 suits as the trump suit. The dealer cannot choose "no trump". On the last round of each game all cards are dealt out so there is no trump. Players then state how many tricks they expect to win in the round.

The playing and winning of the tricks uses mostly standard trick-taking rules. If a player leads a suited card, then all other players must follow suit, if possible. If a player leads a Jester, then the second player determines the suit led. If a player leads a Wizard, then those who follow can play whatever they want. However, in all cases a player may always play a Wizard or Jester, even if they hold cards in the suit led.

After each player has played a card, determine the winner of the trick as follows: If one or more Wizards were played, the player of the first Wizard wins the trick, collects the cards, and leads to the next trick. If not, whoever played the highest trump wins the trick. If not, whoever played the highest card of the suit led wins the trick. If all players played Jesters, whoever played the first Jester wins.

After all tricks have been played, players tally their score for the round. If a player matched their bid, winning exactly as many tricks as stated at the start of the round, they score 20 points, plus 10 points for each trick taken. If a player missed their bid, they lose 10 points for each trick that they were off, whether they took more or fewer than predicted.

A common variant in Wizard is to not allow the total number of tricks bid in a round to match the round number, thereby forcing (at least) one player to be off each round.

Diseño Chileno
No
Autores/as
Ken Fisher
Arte Chileno
No
Ilustradores/as
Franz Vohwinkel
Origen
Localización
Categoría de Público
Familiar / Filler
Disponible Internacionalmente
No
Internacionalizado
No
Fondos Concursables
No
Premios
No
Fecha de Actualización
Agosto 15, 2026

Algunos datos provienen de Powered by BGG.

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