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Glis Glis

Glis Glis
JuegoGlis Glis
Matías Castillo
DiseñoMatías Castillo
Fae Ávila
IlustraciónFae Ávila
Estado
Activo
Empresa Desarrolladora
Editorial SJS
Publicado por
Lirón Lirón
Año Publicación Chile
2025
País de Origen
Chile
URL BGG
Ver en BoardGameGeek
Año Publicación (BGG)
2025
MIN # Jug. (BGG)
2
MAX # Jug. (BGG)
6
Tiempo de Juego
20-30
Edad Recom. (BGG)
8
Descripción del Juego (ING)

Glis Glis is a cooperative board game developed by Editorial SJS and Fundación Lirón Lirón as part of the educational project “Jugar x Jugar” (Playing just for playing). In the game, players join the Game Squad, a team tasked with rescuing various rodents trapped within the Limboneiric, a symbolic space where cards represent cooperative challenges and collective calculations.

Glis Glis’s system was inspired by the traditional Ecuadorian game Forty (El 40). The exact-sum or same-number capture mechanic was adapted to create a narrative and collaborative experience. Each type of rodent introduces a different way of playing, linked to its behavior in nature:

The Mole, shy and subterranean, hides below the ground and can only be rescued through “clear-outs.”

The Mara, fast and territorial, taps its cards from the table border to reach distant goals.

The Flying Squirrel soars when its cards are launched over others, rescuing any cards it lands on.

The Chinchilla, communicative and social, allows you to sing out a card from your hand when entering or leaving the Limboneiric.

The jumping and unpredictable Allactaga, a coin toss will define whether it achieves or fails the rescue.

The game features 40 different missions, divided into 4 difficulty levels. Each mission has specific goals, defeat conditions, and the exclusion of one type of rodent. Matches consist of 4 consecutive missions, creating a natural, replayable progression that allows the game to adapt to different groups and ages.

With 15–20 minute matches for 2–6 players, Glis Glis combines light strategy, nonverbal communication, and physical skills with calculation, coordination, and humor to create a unique ludic experience. The game celebrates empathy, cooperation, and the value of learning through play.

—description from the publisher

Diseño Chileno
Sí
Autores/as
Matías Castillo
Arte Chileno
No
Ilustradores/as
Fae Ávila
Origen
Original
Categoría de Público
Familiar / Filler
Disponible Internacionalmente
No
Internacionalizado
No
Fondos Concursables
No
Premios
No
Fecha de Actualización
Agosto 14, 2026

Algunos datos provienen de Powered by BGG.

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